3DS Max Plugin Loader |
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Description
Are you 3D Max plugin developer? Congratulations! Since now, you don’t have to restart Max during new plugin testing! We avoided time killing problem! 3D Max has the Plugin Manager, which shows loaded plugin list and allows you to load another one. But it still is missing the VERY important feature – possibility to UNLOAD the plugin. Plugin developers resort to different tricks to solve this problem. They reduce number of plugins in [stdplugs] folder, divide their plugins into two parts: first part is loaded by Max and uses the second one for plugin functions. We have searched all Public Sparks Message Archive from 3D Studio Max 6 SDK for decision, but, unfortunately, did not find anything, that could help us. That is why we suggest you our own way to avoid time wasting. This utility allows you both load and unload any type of plugin, so you can modify -> load -> test -> unload -> modify your plugin without Max restarting! How to useUnzip DLU-file in [3D Max 6 install folder]\ plugins. Run 3D Max and find Plugin Loader Demo in utility list (Utilities tab, [More...] button). It is really simple to use this tool. It shows plugin list and you can choose one and unload it in one click. The utility checks if classes of unloaded plugin are not in use and if they arn’t frees the plugin. If selected plugin is in use by Max, utility shows warning message about possible system instability. Button “Load” calls plugin loading dialog. Before loading, utility checks, if this plugin already was loaded. |